I see two basic ways to reduce the pain of a negative experience: either speed it up, or make it more enjoyable. (read more about this in my upcoming blog post: “There is more to life than simply increasing its speed”)
Here’s an example of the latter – A “Where’s Waldo” puzzle in a dentist’s ceiling
Design Considerations:
How might we help people escape -either physically or mentally- from situations where some degree of negative experiences is unavoidable?
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